StartSoundFile
Begins playing a sound file.
Synopsis
int32 StartSoundFile( SoundFilePlayer *sfp, int32 Amplitude )
Description
This function begins playing a sound file.
Arguments
- sfp
- A pointer to the SoundFilePlayer data structure controlling playback.
- Amplitude
- A value indicating the amplitude at which to play the sound file; the value is from 0 to $7FFF.
Return Value
This function returns 0 if successful or an error code (a negative value) if an error occurs.
Implementation
Library call implemented in music.lib V20.
Associated Files
soundfile.h, music.lib
See Also
OpenSoundFile
(), CloseSoundFile(), DeleteSoundFilePlayer(), LoadSoundFile(), ReadSoundFile(), RewindSoundFile(), ServiceSoundFile(), StopSoundFile(), UnloadSoundFile(), CreateSoundFilePlayer()