int32 DeleteSoundFilePlayer( SoundFilePlayer *sfp )
CreateSoundFilePlayer()
. If the memory for the SoundFilePlayer was allocated by CreateSoundFilePlayer()
, then the memory is returned to the system. If you allocated your own buffers, DeleteSoundFilePlayer()
won't free the buffers; you must do it yourself.
OpenSoundFile
(), CloseSoundFile(), LoadSoundFile(), ReadSoundFile(), RewindSoundFile(), ServiceSoundFile(), StartSoundFile(), StopSoundFile(), UnloadSoundFile() CreateSoundFilePlayer()