BumpJuggler()
Bumps the Juggler data-structure index.
InitJuggler()
Initializes the Juggler mechanism for controlling events.
TermJuggler()
Terminates the Juggler mechanism for controlling events.
CreateObject()
Creates an object of the given class.
DefineClass()
Defines a class of objects.
DestroyObject()
Destroys an object.
ValidateObject()
Validates an object.
AllocObject()
Allocates memory for an object.
FreeObject()
Frees memory allocated for an object.
GetObjectInfo()
Gets the current settings of an object.
GetNthFromObject()
Gets the nth element of a collection.
PrintObject()
Prints debugging information about an
object.
RemoveNthFromObject()
Removes the nth element of a collection.
SetObjectInfo()
Sets values in the object based on tag arguments.
StartObject()
Starts an object so the Juggler will play it.
StopObject()
Stops an object so the Juggler will not play it.