This guide includes the following topics:
Understanding 3DO Graphics-Introduces you to 3DO's graphics hardware and the processes that take place there. It also provides a review of NTSC display basics.
Understanding the Display Generator -Describes the inner workings of the 3DO graphics system's display generator.
Understanding the Cel Engine and SPORT -Describes the 3DO cel engine and SPORT bus. It also provides a look at the full path of VH values as they travel from cel source data to the interpolator.
Using the Display Generator -Describes the techniques that fill the 3DO frame buffer and control the display generator.
Using the Cel Engine -Describes the techniques the cel engine uses to generate and project cels.
Tips and Techniques - Provides a question and answer section of common problems encountered when using the Graphics folio.