 Introduction to 3DO Graphics
Introduction to 3DO Graphics
This document explains how the 3DO system processes art and what your 
options are for art preparation. By explaining the 3DO hardware 
capabilities, it empowers the artist to make best use of the hardware and 
the tools. The document also provides an overview of all tools and 
contains some troubleshooting advice based on developer input.
Audience
This document is for developers who want to produce art for 3DO titles. 
While the main emphasis is on still art and animation, font creation and 
video processing tools are also discussed briefly. 
How this document is organized
Preparing Art for 3DO Titles 
explains how the 3DO hardware processes the different 3DO graphics types 
and provides an overview of working with them. 
Tools for 3DO Art Production 
provides a table of all graphic types and tools and a table of each tool 
and what you can use it for. 
Tips, Tricks, and Troubleshooting 
contains tips from the 3DO art production team. It also provides answers 
to frequently asked questions about 3DO art production. 
Using the 3DO Frame Grabber describes 
how to use the 3DO Frame Grabber to preview art on the TV screen.