effectshandler

Utility code for mixers and sound effects.

Synopsis

effectshandler

Description

Utility code for basic management of mixers and sound effects.

Typical usage scenario:

During program initialization:

As needed during execution:

During program termination:

Depending on program requirements, you may want to load one or more sound effects and assemble their player apparati but not immediately connect them to a mixer. This is accomplished by calling ehNewSampleInfo() and ehSetupSamplePlayer(). When you want to connect the player to the mixer, call ehConnectSamplePlayer().

Caveats

This program is not a complete sound management facility.

Associated Files

effectshandler.c effectshandler.h

Location

examples/ExamplesLib