ssplSetUserData
Store user data in a SoundBufferNode.
Synopsis
void ssplSetUserData ( SoundSpooler *sspl, SoundBufferNode *sbn, void *UserData )
Description
ssplSetUserData() stores user data pointer in a SoundBufferNode. This can be used to attach any extra data of your choosing to a SoundBufferNode. The user data pointer can be retrieved from a SoundBufferNode by calling ssplGetUserData().
Arguments
- sspl
- Pointer to a SoundSpooler structure.
- sbn
- Pointer to a sound buffer node.
- UserData
- User data pointer to store in SoundBufferNode. Can be NULL.
Return Value
None
Implementation
Library call implemented in music.lib V21.
Associated Files
soundspooler.h, music.lib
See Also
ssplGetUserData(), ssplSpoolData()