ssplSetUserData

Store user data in a SoundBufferNode.

Synopsis

void ssplSetUserData ( SoundSpooler *sspl, SoundBufferNode *sbn, void *UserData )

Description

ssplSetUserData() stores user data pointer in a SoundBufferNode. This can be used to attach any extra data of your choosing to a SoundBufferNode. The user data pointer can be retrieved from a SoundBufferNode by calling ssplGetUserData().

Arguments

sspl
Pointer to a SoundSpooler structure.
sbn
Pointer to a sound buffer node.
UserData
User data pointer to store in SoundBufferNode. Can be NULL.

Return Value

None

Implementation

Library call implemented in music.lib V21.

Associated Files

soundspooler.h, music.lib

See Also

ssplGetUserData(), ssplSpoolData()