ssplGetSequenceNum

Get Sequence Number of a SoundBufferNode.

Synopsis

int32 ssplGetSequenceNum ( SoundSpooler *sspl, SoundBufferNode *sbn )

Description

ssplGetSequenceNum() returns the "sequence number" of the specified SoundBufferNode. This is an integer that indicates the allocation sequence of the SoundBufferNode.

Arguments

sspl
Pointer to a SoundSpooler structure.
sbn
Pointer to a sound buffer node.

Return Value

An integer that is the index of the buffer as allocated by ssplCreateSoundSpooler(). It goes from zero to NumBuffers-1.

Implementation

Library call implemented in music.lib V21.

Associated Files

soundspooler.h, music.lib

See Also

ssplCreateSoundSpooler