ssplGetSequenceNum
Get Sequence Number of a SoundBufferNode.
Synopsis
int32 ssplGetSequenceNum ( SoundSpooler *sspl, SoundBufferNode *sbn )
Description
ssplGetSequenceNum()
returns the "sequence number" of the specified SoundBufferNode. This is an integer that indicates the allocation sequence of the SoundBufferNode.
Arguments
- sspl
- Pointer to a SoundSpooler structure.
- sbn
- Pointer to a sound buffer node.
Return Value
An integer that is the index of the buffer as allocated by ssplCreateSoundSpooler()
. It goes from zero to NumBuffers-1.
Implementation
Library call implemented in music.lib V21.
Associated Files
soundspooler.h, music.lib
See Also
ssplCreateSoundSpooler