Err spResume (SPPlayer *player)
Clears the SP_STATUS_F_PAUSED flag. Calling spResume() multiple times has no effect, the calls do not nest. Calling spResume() while the SPPlayer is the SP_STATUS_F_PLAYING flag is not set has no effect. The paused state is superceded by a call to spStop() or spStartPlaying().
There is presently no way to know if an SPPlayer is paused.
spPause(), spStartPlaying(), spStop()