spAddMarker
Add a new SPMarker to an SPSound.
Synopsis
Err spAddMarker (SPSound *sound, uint32 position, const char *markerName)
Description
Adds a new SPMarker to the specified SPSound.
All markers added to an SPSound are automatically freed when the SPSounds is freed by spRemoveSound()
. A marker may be manually freed by calling spRemoveMarker()
.
Arguments
- sound
- Pointer to an SPSound to which to add an SPMarker.
- position
- Position (in frames) within the sound data for the new marker. The range is 0..nframes, where nframes is the length of the sound in frames. 0 places the new marker before the first frame in the sound; nframes places the marker after the last frame in the sound. This position must be DMA-aligned, or else this function returns ML_ERR_BAD_SAMPLE_ALIGNMENT.
- markerName
- Name for the new marker. This name must be unique for the sound. Names are compared case-insensitively. The name passed in to this function is copied, so the caller need not keep the string buffer pointed to by markerName intact after calling this function.
Return Value
Non-negative value on success; negative error code on failure.
Implementation
Library call implemented in music.lib V24.
Associated Files
soundplayer.h, music.lib
See Also
spRemoveMarker
(), spBranchAtMarker(), spStopAtMarker(), spContinueAtMarker(), spSetMarkerDecisionFunction(), spClearMarkerDecisionFunction()