The first call disables horizontal interpolation for the specified screen; the second call disables vertical interpolation for the specified screen. If either call is successful, it returns a zero. If unsuccessful, it returns a negative number (an error code).
int32 DisableHAVG( Item screenItem )
int32 DisableVAVG( Item screenItem )
To turn interpolation back on, use these two calls:
The first call enables horizontal interpolation for the specified screen; the second call enables vertical interpolation for the specified screen. If either call is successful, it returns a 0. If unsuccessful, it returns a negative number (an error code).
int32 EnableHAVG( Item screenItem )
int32 EnableVAVG( Item screenItem )